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  • 11 Mar 2014 Pathea Games
    Genre Misc, Adventures, RPG
    Multiplayer Yes
    Release Date 11 Mar 2014
    Rating
    Publisher Pathea Games
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    Planet Explorers is an open world sandbox adventure RPG game set on a distant planet. The game uses a new OpenCL calculated voxel system to allow players to change the terrain in any way, create new objects such as weapons, vehicles, objects, and do it anywhere. In Planet Explorers, it is the year 2287, one of the first colony ships sent out by Earth arrives at the planet Maria, in the Epsilon Indi Star System. During its landing sequence, something appears in front of the massive ship that causes it to lose control and crash into the planet. Some of the colonists survive in lifeboats, but what they find is an unforgiving land filled with creatures ready to outlast the visitors from Earth. Now the survivors must explorer, gather, build, create, fight, and ultimately, build a new home. Game Modes Planet Explorers will feature single and multiplayer modes. In single player there are 3 distinct selections Story Mode - Story mode is the main meat and bones of the game, it is the...

    Planet Explorers is an open world sandbox adventure RPG game set on a distant planet. The game uses a new OpenCL calculated voxel system to allow players to change the terrain in any way, create new objects such as weapons, vehicles, objects, and do it anywhere.

    In Planet Explorers, it is the year 2287, one of the first colony ships sent out by Earth arrives at the planet Maria, in the Epsilon Indi Star System. During its landing sequence, something appears in front of the massive ship that causes it to lose control and crash into the planet. Some of the colonists survive in lifeboats, but what they find is an unforgiving land filled with creatures ready to outlast the visitors from Earth. Now the survivors must explorer, gather, build, create, fight, and ultimately, build a new home.

    Game Modes



    Planet Explorers will feature single and multiplayer modes.

    In single player there are 3 distinct selections

    1. Story Mode - Story mode is the main meat and bones of the game, it is the action-adventure-rpg-somewhat-4X segment, offering npcs, missions, colony building, farming, ranching, training, diplomacy, and of course, a storyline that you can follow or ignore. This story features a 17X8km world map with many unique character, landscapes, biomes, locations, and over 100 types of potential enemies. Even though we've made it seem like a very action oriented game in the trailers, in reality, players can choose to not fight so much as to just plant a farm, make some food, keep the colonists alive, negotiate with the sentient aliens, and defend the perimeter from the local life forms. That can still eventually arrive at the ending. And yes, there is an ending.

    2. Adventure Mode - This mode is based on a procedural map generated from a seed. Currently, it comes in a 40X40 kilometer map. Players will be able to complete random missions, defeat bosses, and explore different landscapes in the mode and eventually be able to setup conditions that they want to play (such as tower defense or attack an alien camp). This mode will also feature survival gameplay. The randomization in this mode will eventually pull in player made objects and locations so that a world will always feature something new and unique.

    3. Build Mode - In this mode, there are no enemies and an infinite amount of building material. It also currently comes in a 40X40km map. Players will be able to build whatever they want in this mode, including everything in the Creations Editor. Think of this as the perfect testing ground to test everything you build. Or...it's your place to build your garden without ever worrying about the pesky aliens.

    Multiplayer allows Local Area Network and player hosted servers. It features several modes but some are still on the drawing board or going through technical trials so the final result is still in flux. Players playing multiplayer should be able to bring at least one of their created objects into multiplayer games, be it a sword, gun, or vehicle.
    1. Coop - Coop comes in many selections, such as adventure mode, tower defense mode, build mode, etc. This is pretty much an open world sandbox with a max of 32 players (this number still needs to be stress tested).

    2. Versus - This mode allows teams of up to 16 players to battle against 16 players from another team. We allow full terrain manipulation in this mode. Currently, it's a point based system where one team wins if they reach a certain point level based on kills, built objects, resources mined, etc.
    Game Features


    Current

    1. 20+ hours of storyline

    2. 70+ types of enemies

    3. 20+ unique mainline NPCs

    4. Able to dig

    5. Able to build

    6. Able to plant farm

    7. Able to build colony

    8. Able to have followers

    9. Creation Editor to create vehicles, weapons, objects, vtols, and more

    10. Day/night cycle with realistic moon cycles

    11. Weather system

    12. 15+ types of mineral types

    13. 200+ unique items

    14. Resource scanner

    15. Realtime AI pathfinding

    16. Multiplayer COOP

    17. Multiplayer VS

    18. Realtime water physics


    Planned
    1. Finish up the single player storyline

    2. 30+ more enemy types

    3. More mainline NPCs

    4. Multiple boss types

    5. Story Editor

    6. Pet system

    7. Herding

    8. Fishing

    9. AI bot followers

    10. Ingame music player

    11. Hardcore survival mode

    12. Negotiation with aliens

    13. War with aliens

    14. Missions to the moons

    15. More objects in Creation Editor (boats, mechs, armor, etc.)


    Maybe
    1. Riding animals

    2. NPC Marrying

    3. NPC Procreation

    4. Season system

    Multiplayer: yes
    Platform: PC
    Publisher: Pathea Games
    Languages: Multi-Language
    Website: Click here
    Release Date:
    11 Mar 2014
    System Requirements: Here
    Game Languages
    English*, Simplified Chinese
    * = Full audio support.
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